Bright Evening Star
Game Stats: cost: 1500 gp, weight: – . At will, by uttering a command word, you can use light as the spell. Caster level 2nd.
Wielder Requirements: Bards, sorcerers, or wizards the most likely wearers, but any character with arcane spellcasting ability might find it a useful tool.
Ability to cast 1st-level arcane spells
Knowledge (arcana) 3 ranks
Any nonevil alignment
Legacy Item Abilities:
Starbright: When the owner of the ring reaches 5th level, the stars seem to shine brighter. The character gains low-light vision as long as starlight is visible. If the character already has innate low-light vision, the range of the character’s sight triples in starlight.
Fire of the Heart: At 6th level and higher, at will on command, the character can evoke a burst of magical starlight, which works as a faerie fire spell with a caster level of 5. The light created is blue.
Enthralling Lights: Starting at 7th level, three times per day on command, the character can create an area of dancing stars and glowing dust, duplicating the effect of a hypnotic pattern spell at a caster level 5. The save DC is 11, or 11 + the character’s Charisma modifier, whichever is higher.
Color Spray: At 8th level and higher, the character can command Bright Evening Star to emit a fountain of multicolored light that functions as a color spray spell at a caster level of 5. The save DC is 11, or 11+ the character’s Charisma modifier, whichever is higher. This ability is useable three times per day.
Blinding Flash: Beginning at 10th level, three times per day on command, the character can cause Bright Evening Star to flare with a pulse of sudden, bright light that acts as a blindness spell at a caster level 5. The save DC is 13, or 12+ the character’s Charisma modifier, whichever is higher.
Shooting Stars: At 11th level and higher, two times per day, the character can command the ring to fire five darts of force that look like shooting stars. They function as a magic missile spell cast by a 10th-level caster.
Glittering Motes: Starting at 13th level, once per day on command, the character can use glitterdust as the spell. Caster level 5. The save DC is 13, or 12 + the character Charisma modifier, whichever is higher.
Starlight Resistance: At 14th level, the ring grants the owner a +3 resistance bonus on all saving throws. At the character’s option, the effect creates a glimmer of hundreds of tiny stars, which are visible on the character’s body and clothing.
Twinkle: At 16th level and higher, three times per day on command, the character can use blink as the spell. Caster level 11. The image of the character seems to flicker like a twinkling star.
Silver Starlight: Beginning at 17th level, once per day on command, the character can summon forth up to four beams of painfully bright, cold light. This ability functions much like sunbeam, but the light is pure focused starlight and moonlight. The beam deals no extra damage to undead. Instead, lycanthropes take damage from the beam as if they were undead being affected by a normal sunbeam spell. Fungi, mold, oozes, and slimes still take extra damage (as if they were lycanthropes). The save DC is 20, or 17 + the character’s Charisma modifier, whichever is higher. Caster level 15.
Starlight Dispelling: At 18th level and higher, once per day on command, the character can use greater dispel magic as the spell. If the dispelling attempt is initiated by night under an unclouded sky, the associated caster level check is made with a +5 bonus. Caster level 15.
Tales in the Sky: Many sages know that the future can be read through the stars, but few realize that, by tracing their movements backward, secrets of long ago can be divined. Beginning at 19th level, once per day on command, the character can use legend lore as the spell. The character must be able to see the stars for this ability to function. Caster level 15.
Call Down a Star: At 20th level and higher, once every other day on command, the character can summon an elder fire elemental. Caster level 17.
Personal costs are assessed permanently, whether or not the character has the item in their possession. The only way to recover a personal cost is to destroy or renounce the legacy item.
Platinum ring set with a large diamond surrounded by a circle of smaller sapphires and rubies. These gems gleam brightly in even the dullest light. An inscription on the inside of the band reads simply “for Aleana” in Elven. Although the ring fits any hand, nonelves have always reported the loop feels a bit loose or tight. Elves fit it sizes perfection.